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Thursday, January 27, 2005

Half Life 2 CPU Performance

Half Life 2 CPU Performance

It's now been two months since Half Life 2's release and much to everyone's surprise, the game was far from a GPU hog. The more powerful your graphics card, the better everything looked and the smoother everything ran, but even people with GeForce4 MXs are able to enjoy Valve's long awaited masterpiece.

Immediately upon its release we looked closely at the impacts of GPUs on Half Life 2 performance in Parts I and II of our Half Life 2 coverage. Part I focused on the performance of High End DirectX 9 class GPUs, while Part II focused on mid-range GPUs as well as the previous generation of DirectX 8 class GPUs.

The one area we had not covered up to this point was the impact of CPUs on Half Life 2 performance. In a 3D game, the CPU is responsible mainly for the physics of the environment as well as the artificial intelligence of the NPC elements of the game. There is also a good deal of graphics driver overhead that taxes the CPU, and thus with more complicated games we get higher dependencies on fast CPUs.

Half Life 2 was an intriguing case in itself simply because the game boasted the most sophisticated physics engines that had been seen in a game to date. Elements of the game such as the gravity gun would prove to be extremely taxing on your CPU. In fact, we found that even the fastest $500+ video cards can still be CPU bound in Half Life 2 at normally GPU limited resolutions.

Although much delayed, today we are able to bring you the third and final part of our Half Life 2 coverage focusing entirely on CPU performance as it relates to graphics performance in Half Life 2. After all, a $500 graphics card is worthless if it is bound by a slow CPU.

All of the tests in this article use the same test beds and testing methodology as our first two Half Life 2 articles. You can download all of the demos used in this article here.

We apologize for the delay in the publication of this article, but as often the case, we get busy and things such as this article get postponed and postponed. Rather than shelve it, we decided to publish it - better late than never. Now on to the benchmarks.

While you can argue that AMD's performance advantages in the other tests aren't noticeable on a price-for-price basis, you can't argue with the results here. At the $280 - $290 price point, AMD's Athlon 64 3500+ delivers about 15% more performance than Intel's Pentium 4 550.

AMD vs. Intel Performance

At this point it's not too big of a surprise that AMD is the stronger performer when it comes to gaming performance. It's actually at the point where even insiders at Intel will admit and recognize that Intel is no longer the king of gaming performance as they once were long ago. But how bad is it under Half Life 2? Let's take a look at our five custom demos to find out.

We used the current king of Half Life 2 performance for all of our CPU tests - the ATI Radeon X850 XT Platinum Edition running at 1280 x 1024, to give a good balance between CPU and GPU limitations while providing realistic performance figures. Note that all of the Intel CPUs tested here are LGA-775 and all of the AMD CPUs are Socket-939.

First we have at_canals_08, generally a good GPU test, meaning that its CPU dependency is minimized. The benchmark includes a decent number of NPCs and firefights but is severely offset by things like water and flashlight usage, both of which are more GPU intensive elements of the benchmark.


The margin is even greater at the low end, AMD's Athlon 64 3000+ is 23% faster than Intel's similarly priced Pentium 4 520.

At the high end the advantage is equally in AMD's favor, with the Athlon 64 4000+ holding a 22% advantage over Intel's fastest Pentium 4.

Conclusion? Don't look any further than AMD for the best gaming CPU, and Half Life 2 further cements AMD's reputation as the gamer's CPU.

More info Here

Counter-Strike: Source Update

This week a few of us at Valve have been playtesting the upcoming
Counter-Strike: Source map, cs_compound. The map is still on track for a February release.

If you are involved in building a Mod or Half-Life 2: Deathmatch maps, be sure to check out the updated SDK (available in your Steam games list). About a week ago it was updated to include source files for six Half-Life 2 maps, a new interface for adding bots to mods, and more.

We'll have some news soon on the Half-Life 2: Deathmatch map contest winners, and also on the winners of the Half-Life 2 Gold "VALVE HQ TRIP GIVEAWAY". Stay tuned.